Sunday, September 1, 2013

Patch 5.4 - Speculation, Preparation, Price Inflation

***Any further PTR changes will be noted in red as they pertain to gold making***


There are soooo many changes coming in Patch 5.4, The Siege of Orgrimmar!  I feel so overwhelmed just thinking about covering them all from a gold making perspective. Check out that link to the official 5.4 patch notes and feel free to follow my reference links as you follow along.


Flex Raiding

I'm hoping that along with the new raid content, flex raiding will increase the number of people picking up gear upgrades.  As of right now, flex raid will have its own lock out, separate from raid finder and normal/heroic modes.  To account for the increase in gear avaliability, my stockpile of gems, enchants, belt buckles, and shoulder inscriptions are stocked even more than they were for the release of patch 5.2!  This time, I also have the tailoring leg enchants to add to my arsenal.  I'm getting close to being able to obtain the leather working ones as well!  Despite all of my stockpiling, I believe that I still won't be able to keep up with the demand.  Which is fine by me, with that kind of market, it makes it really easy to inflate the prices.


Redesigned Arena System

With just a quick look at the patch notes, I can see that it would be much easier just to grab a friend or two and queue up for an arena match.  The necessity of having a team is one of the factors that drove me away from PvP.  Couple this change with the upcoming Connected Realms, and you might have a formula for increased PvP related sales.  My realm is pretty much dead when it comes to PvP.  When it comes to being able to spread the availability of gems, amongst a larger variety of cuts, combined with the increased AH activity brought to us by Connected Realms, I actually welcome this change.  I probably won't venture back into the realm of PvP, but you can bet I'll be keeping my eye on that market once again.  Should the opportunity for profit present itself again, in the name of PvP, I'll be quick to capitalize on it.


New Freaking Glyphs!!!!!

Currently 38 new glyphs are being added, I'll list them below by class to make it easier to read through than the patch notes.  All of these are technique type patterns that drop off of Pandaria creatures or off of powerful creatures on the Timeless Isle.  If your scribe isn't geared up or can't rely on a group for the Timeless Isle, I'd suggest getting some gear together to make the acquisition of the new glyphs a little easier for you.  Of course, this is assuming that the techniques are only visible to be looted by a scribe.  To top this off, I'd recommend that you go ahead and stockpile a little extra ink for these while you can.  New zones without resources normally leads to a slight dip in AH resource availability and a slight rise in their prices.  Expect to sell quite a few of these glyphs, especially if your competition has left the glyph market, or the game for that matter.


Death Knight

Major Glyphs
Minor Glyphs
Druid

Minor Glyphs
Hunter

Major Glyphs
Mage

Minor Glyphs
Monk

No new glyphs to learn

Paladin

Major Glyphs
Minor Glyphs
Priest

Minor Glyphs
Rogue

Minor Glyphs
Shaman

Major Glyphs
Minor Glyphs
Warlock

No new glyphs to learn.

Warrior

Major Glyphs
Minor Glyphs



Blacksmithing - More Cool Downs, Yay!!!

Plans: Balanced Trillium Ingot and Its Uses - This drops from any pandaria mob and teaches your blacksmith how to make a Balanced Trillium Ingot as well as one of the new recipes.  The Balanced Trillium Ingot is made using only one Trillium Bar OR you can use one Trillium Bar and one Spirit of War for Accelerated Balanced Trillium Ingot as often as you like, in order to learn the new recipes faster.  The new 476 PvP recipes (Crafted Malevolent Gladiator) will require Ghost Iron Bars to craft.  Top off your stockpiles of bars while (if) you still can.

12 Ghost Iron Bars - Bracers
15 Ghost Iron Bars - Belt, Gloves, Shoulders, Boots
20 Ghost Iron Bars - Helm, Chest, Legs, Shield

Yep, there are currently 3 476 PvP shields that can be created this time around.    The two intellect ones may rival the current 476 PvE Off Hand Items (created by Inscription) when it comes to sales.  Here's a link to the comparison of the intellect based items: 476 PvP vs 476 PvE


Cooking - Ummm, at Least I Have a Chef's Hat?

Nev of Auction House Addict did a couple of excellent posts, summarizing everything I can think of as far as cooking goes.  Read her 2 part post in Feeding the Raiders and Cooking for Raiders in 5.4.  I've never really focused on cooking other than leveling the profession.  When it comes to cooking, I go to Nev to see what she's written.


Enchanting - Fragments and Scaling

Sha Crystal Fragment - Obtain these from the newly crafted 496 PvP gear, or from the Justice Point gear that was previously available for Valor Points.  Take 3 of them and combine them to make a single Sha Crystal.  I wouldn't spend justice points just to get your hands on these fragments though, I'd stick with the 220 JP per Wrath epic gem.  This method of obtaining a Sha Crystal does NOT have a cooldown.  The least amount of mats to get one fragment will be 6 Bolts of Windwool Cloth (30 Windwool Cloth) which ends up being 90 Windwool Cloth to make 1 Sha Crystal as often as you'd like.  Currently I use 4 bolts (20 cloth) to make the pvp bracers or cloaks and  disenchant them into Ethereal Shards and then convert 5 of the shards (100 cloth) into a Sha Crystal.  With the new fragments being added, Sha Crystals will be a little cheaper to make.   Lots of one lining due to the 27 August change :( new PvP gear now only DE's into an Ethereal Shard.


Enchant Scaling - All enchants will scale down to level 1, regardless of the original intended level.  All enchants will scale up to their intended level only.  Meaning the Crusader Enchant will scale appropriately from level 1 to 60.  At level 61, the enchant will still work, but it will no longer get any powerful as you increase your character level.  I am unsure as to whether or not this will affect twink enchant markets as of yet, as I do not know how each enchant will stack up to others at certain levels.  Unless twink guides are updated to show the comparisons between the current BiS enchants and their counterparts, in each twink bracket, I don't see many people venturing off to buy a different enchant than what is recommended for them.

05 September Update ~ A thread on this topic was started in the forums at stormspire.net.  Sterling posted a pretty good preliminary list of enchants and there is some additional discussion on this topic, it's definitely worth reading!!


Engineering - Peculiar Additions

Jard's Peculiar Energy Source will be a new item that Engineers will be able to create using a daily cool down.

Daily Cooldown - 10 Ghost Iron Bars
Sky Golem - 30 Jard's Peculiar Energy Source and 30 Living Steel
Advanced Refrigeration Unit -  5 Jard's Peculiar Energy Source and 5 Living Steel
Pierre - 15 Jard's Peculiar Energy Source and 15 Living Steel
Rascal-Bot - 15 Jard's Peculiar Energy Source and 15 Living Steel

Sadly, both pets are BoP and neither can be caged and traded.  Perhaps this may be an opportunity to sell some engineering profession kits to those who are obsessive pet collectors.



Inscription - Techniques

In addition to all of the new glyphs listed above, there is also a technique for crafting a ilvl 476 trinket.

Technique: Crafted Malevolent Gladiator's Medallion of Tenacity - Likely drops from the more powerful creatures of the Timeless Isle and teaches you how to create the Crafted Malevolent Gladiator's Medallion of Tenacity which only takes 10 Ghost Iron Bars to craft.  This will make a great companion to the Ghost Iron Dragonling trinket for quickly boosting a new 90's ilvl.



Leatherworking - Hardened Magnificent Hide

Another new set of cool downs for another new set of materials!!!

Hardened Magnificent Hide - Learned from Pattern: Hardened Magnificent Hide and Its Uses .  The pattern drops from any pandaria mob.  Once you use the Pattern, you will learn a random recipe (either ilvl 476 PvP or ilvl 553 PvE).  The pattern also teaches you how to bypass the daily Hardened Magnificent Hide cool down with Accelerated Hardened Magnificent Hide.  You can use 2 Magnificent Hide and 1 Spirit of War, the new special item you get from disenchanting your SoO raid gear.  Hardened Magnificent Hide will be used for crafting the ilvl 553 crafted PvE gear.

The new ilvl 476 PvP gear will require Magnificent Hide to craft.

2 Magnificent Hide - Bracers, Belt, Boots, Shoulders, Gloves
3 Magnificent Hide - Helm, Chest, Pants



Tailoring - Celestial Cloth

Yay!!  Even more cool downs for another new set of materials!!!

Celestial Cloth - Learned from Pattern: Celestial Cloth and Its Uses .  The pattern drops from any pandaria mob.  Once you use the Pattern, you will learn a random recipe (either ilvl 476 PvP or ilvl 553 PvE).  The pattern also teaches you how to bypass the daily Celestial Cloth cool down with Accelerated Celestial Cloth.  You can use 10 Bolt of Windwool Cloth and 1 Spirit of War, the new special item you get from disenchanting your SoO raid gear.   Celestial Cloth will be used for crafting the ilvl 553 crafted PvE gear.

The new ilvl 476 PvP gear will require Bolt of Windwool Cloth to craft.

6 Bolt of Windwool Cloth - Bracers, Cloaks
7 Bolt of Windwool Cloth - Belt, Shoulders, Gloves, Boots
8 Bolt of Windwool Cloth - Helm, Chest, Pants



Summary 

This should post should serve as a pretty good run down of everything a gold maker needs to know for 5.4.  If you have any questions or suggestions, please feel free to provide your input in the comments section.  This should post should serve as a pretty good run down of everything a gold maker needs to know for 5.4 and will even get it's own page pretty soon.

***Any further PTR changes will be noted in red as they pertain to gold making***





2 comments:

  1. I'm actually really looking forward to the patch. Maybe it's just because I know what to expect as I've been reading lots of blog posts about it - or perhaps it's just that good!
    All the new glyphs look really cool - especially 'Glyph of One With Nature' and 'Glyph of Rain of Frogs'.
    I'm also super-duper excited about the engineering stuff. I've been stockpiling Living Steel on purpose. I still need a lot more to get everything I want (ie the mount & both pets) but it's worth it. Only down side is the schematic for Jard's Peculiar Energy Source is a drop (I believe) so I'm not sure how soon I'll be able to get my engineers oily hands on it.

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    Replies
    1. I couldn't find any data on the source of the schematic, IIRC it's still listed as unavaliable to players. I may copy my engineer over to the PTR to do some mob killing, both in Pandaria and on the Timeless Isle to see if I can get the schematic to drop.

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